Flocker Code Cleanup
Monday, August 9, 2010 at 5:16PM
Eric Fredericksen in LUA, OpenGL, software

LUA code *can* be compiled into bytecode chunks. However, it is normally distributed as plain text because, let's face it, bytecode is easily decompiled. Because I am providing Flocker as plain text code I thought I would go ahead and clean up the comments and remove some dead and unused stuff. I mean, someone might actually look at it. :)

I also added a few minor graphics tweaks, reorganized my color definitions to conform to the OpenGL style throughout, and got prepped for the next round of modifications. :)

The new FLocker version is 2.01.

Cheers!

-Eric

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